Portfolio

Here are a few of my favorite projects, take a peek!


Scrapped (2016)

Engine: Unreal 4

Team Size: 15

Genre: 3D Platformer

My Role(s): VFX Artist, Technical Artist, Gameplay Designer

Spectra (2015)

Engine: Unreal 4

Team Size: 8

Genre: First-Person Shooter

My Role(s): VFX Artist, Level Designer, Gameplay Designer

Real-time Weather Simulation in UE4 (2019)

Engine: Unreal 4

Master’s Thesis

Proof-of-Concept Engine Module

My Role: Technical Artist, Programmer

Download Thesis Document